bondreal

Build a coastal defense by day. Fight for it when the raiders arrive.
Strategy
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A corporate dungeon crawler where the meetings fight back.
Role Playing
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Wake in a quiet annex. Read the records. Reprogram the way out.
Puzzle
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Three minutes. Three cargo slots. Every stolen treasure has a catch.
Action
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Grow herbs, treat dungeon adventurers, and build a self-running fantasy clinic.
Simulation
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Read the opening. Manage your stamina. Survive the next duel.
Fighting
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A workplace conversation about authority, uncertainty, and choosing when to stop.
Interactive Fiction
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You are cursed to fight through an endless dungeon that reshapes itself with every cycle. You have one minute.
Action
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A turn-based tactical roguelike where you wager gold on how deep you dare to go.
Strategy
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Souls-like combat in the void. A tactical space roguelike where spacing and tactics matter.
Action
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One-room tea shop. Five-day countdown. Every drink is a coded message.
Adventure
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Short Memory and Deduction Game
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Small retro text adventure.
Interactive Fiction
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